How to Get Welcome Back Again Theme Park Tycoon 2

Achievements are unexplained tasks that you lot can complete in-game that oftentimes unlock new objects to employ in your park in one case the requirements are completed.

Disclaimer:
Only some achievements are confirmed by the developer. Completion suggestions may be incorrect.

Achievements console

Contents

  • one List
    • 1.1 The park is growing!
    • i.2 Nice theme park!
    • ane.iii Amazing theme park!
    • one.iv Incredible theme park!
    • 1.v Don't drown!
    • 1.6 Addicted!
    • 1.vii Fully expanded!
    • 1.8 Public transport!
    • 1.9 Teamwork!
    • i.10 Activated!
    • 1.11 Community approving!
    • ane.12 Welcome back again!
    • i.13 Promode!
    • ane.14 Stashed money!
    • 1.15 A worthy park!
    • 1.16 Serious investments!
    • 1.17 Spin to win?!
    • 1.xviii Nice and tidy!
    • 1.19 Explore the world with swans!
    • one.xx The large motion picture!
    • 1.21 Chained!
    • i.22 Mega duck invasion!
    • 1.23 For the farthermost children!
    • one.24 Jailed!
    • 1.25 Decakill!
    • 1.26 To the moon!
  • 2 References

Listing

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The park is growing!

Task: Become a park rating of 2 stars.

How: build at least 5 seats

Reward: Inverted coaster, Flying coaster, Spinning coaster

Prissy theme park!

Task: Become a park rating of iii stars.[1] (formerly 3.v stars)

How: Build Roller Coasters

Reward: Multi-launch coaster, Stage-turbine coaster, Floorless coaster, Mine train coaster, Splash boats

Astonishing theme park!

Task: Get a park rating at least four stars.

How to get it: Place Trash Cans and Lights

Reward: Suspended coaster, Airship ride, Water Coaster, Double swing, Roto Drib,Launched Spinning Coaster.

Incredible theme park!

Job: Get a park rating of 5 stars.

5 star park

How to get information technology: Place Stalls, Scenery, and Benches

Advantage: Personal statue, Personal mannequin, Vertical launch coaster, Inverted launch coaster, Beyond-vertical drop coaster,Flying coaster (iv seats beyond).

Don't drown!

Chore: Build some h2o using the "Terrain" tool.

Reward: Log flume, River rapids

Addicted!

Chore: Work on a park for at least 5 hours. (Take 5 hours played on one of your theme park saves.)

Advantage: Tree (heart)

Fully expanded!

Task: Purchase all park area expansions that are purchasable with in-game coin. (excluding the 12 extra plots that are unlockable through purchasing the gamepass)

Advantage: Wing coaster, Dive coaster, Hydraulic launch coaster, Single runway coaster

Public ship!

Chore: Build a "Transport train" with at least 3 stations. (Each station must have an entrance and exit.)

Completion suggestion: Ensure all the stations have the same corporeality of station tracks, if credit is non being accomplished.

Reward: Monorail

Teamwork!

Chore: Build an detail on someone else'south park. (Ask another player to add yous as a Co-builder (via the settings), and then identify anything in their park.)

Reward: Path (Drinking glass), Queue path (Glass)

Activated!

Task: Use a ride trigger to activate other item.

Completion suggestion: First, click on a flat ride or a custom track, Then go to "Advent" section, then click the "Triggers" push, and then click to add together, and click the activatable particular/prop.

Reward: Sequencer, Push button (wall), Button (stand up), Timer

Chore: Become at least 10 likes on your park.

Completion suggestion: Make an alt and like your park with your alt. Repeat until 10 likes.

Reward: Shiny thumbs up

Welcome dorsum once more!

Task: Merits your daily bonus at to the lowest degree 10 times. (Does not accept to be 10 in a row. Salvage before leaving to ensure credit is given.)

Reward: Slingshot

Promode!

Task: Build a tracked ride primarily using the "Advanced editor".

Completion suggestion: Try using ALL basic track elements (chainlift, boosters [if available], and brakes) correctly to assist count for credit or use but the "Advanced Editor"!

Advantage: Spinning coaster

Stashed money!

Chore: Get at least $100,000 money. (Through any ways possible, whether that ways gaining it through the park, or purchasing information technology from the store.)

Reward: Path (Shiny), Queue path (Shiny)

A worthy park!

Task: Get a park value of at to the lowest degree $200,000.

Completion proffer: The Water alterator is the most expensive element in the game, (Unlocked with "Explore the world with swans!") therefore placing but 6 of these will increase your park value to over $200,000.

Reward: Launched freefall, Hypercoaster, Inverted coaster (4 seats across), Wooden coaster,Floorless coaster (4 seats across)'.

Serious investments!

Task: Become a park value of at least $400,000.

Completion suggestion: The H2o alterator is the nearly expensive element in the game, (Unlocked with "Explore the globe with swans!") therefore placing just 12 of these will increase your park value to over $400,000.

Reward: Hybrid Coaster,4D Coaster.

Spin to win?!

Task: Build a spinning ride that can spin faster than 360deg/southward. (Spinning rides include the spinning coaster, river rapids, and dark ride. At that place must be an entrance and exit on the ride. The ride must be ran through at to the lowest degree in one case on testing or open mode to go credit.)

Completion proposition: Try creating a coaster that reaches the default height limit, then drops down using wide spiral down pieces ("More pieces" menu) to create a helix. Lower a big department of terrain for more spiral pieces. The spirals will crusade the ride vehicle to spin rapidly when traveling on a direct section, and even faster when traveling on a plow opposite to the direction of the helix.

Reward: Teleporter

Prissy and tidy!

Task: Have at least 100 visitors (value unconfirmed), 25 (value unconfirmed, achievable with 25) trash cans, and no trash in the park.

Advantage: Trash can/Metal, Trash tin/Cylinder

Explore the world with swans!

Task: Create a swan boats ride that goes around the perimeter of the park (one cake in) and open up it. (This requires all park sections purchasable with in-game money unlocked. Turns can utilize the "Abrupt turn" pieces merely it is not imperative.)

Completion Proposition: Build the ride surreptitious or above the park.

Advantage: Water alterator

The big picture!

Task (non programmer confirmed): Build a square of 3 by 3 square borderless image panels and take each using a different image. Only works with the white image panels (which work like walls or fences), not the black ones (which are centered on the tile)[2].

Advantage: Hanging flag, Path (Prototype panel), Ceiling (Image panel)

Chained!

Layout and pinnacle guides for Chained!

Task (not programmer confirmed): Place four fire ball rides in a tower concatenation pattern.

Completion suggestion: Dig a 6x6 hole all the style to the lowest point on the map. Place a fire ball in the middle of the hole. Build an adjacent one effectually the center of the First fireball. Repeat this process until you have four in a chain germination (shown on the right). Annotation that in club to fit the four fire ball rides with the default superlative limit y'all must dig downwardly, as iv fireballs cannot fit starting from the ground. holding control in the spot you lot want the fireball allows you to move the fireball up with relative ease.

Use the T push to elevator the ride 2m over the next one. Middle the rides.

Reward: Light orb

Mega duck invasion!

Chore: Place at to the lowest degree 100 mega ducks shut together in a swimming.

Take 100 mega ducks at to the lowest degree closed together.

Completion suggestion: Build a big pond and place the ducks, you can take as long as you wish.

Reward: Evil duck & Mega evil duck

For the extreme children!

Task (non developer confirmed): Create a junior coaster that reaches both the default height limit and the lowest possible depth with a minimum top speed of around 65km/h. (forty MPH)

Completion proposition: Outset, use the terrain editor to dig a trench large plenty for the coaster to become downwards to the everyman possible depth and come back up to basis level without touching the terrain. Once there, guide the coaster to a flat, open expanse where y'all tin utilise chainlifts to bring it up to the height limit. And so, using the advanced editor, make the steepest drib allowed directly into the pigsty. The ride operations gamepass tin make this easier to reach. The ride has to be legacy, not improved.

Reward: Cannon

Jailed!

Job (not developer confirmed): With 80+ guests in the park, foreclose all of them being able to exit past blocking or deleting all paths to the leave. Achievement awarded when all current guests want to leave.

Completion proposition: Deleting the single path in forepart of the exit volition trap all current guests in the park. Alternatively, utilise whatever one style doorway to permit guests into your park, but not exit your park. Endmost the rides along with increasing prices, or just endmost the park, will encourage guests to leave.

Reward: Wall (Jail), Doorway (Jail)

Decakill!

Chore (not developer confirmed): Impale 10 guests on a ride at once (This requires a custom track ride that can have 10 or more guests on it at once that does non correctly consummate a ride bike).

Completion suggestion: Wait until your park has at least 80 guests. Make a continuous station about 50 cells long, putting the entrance at the far end from where the trains wait to be loaded, open up the ride, and shut all other rides in the park. The railroad train cannot depart til all guests are seated, the length of the station makes information technology like shooting fish in a barrel to get ten guests on the ride.

Reward: Tombstone

To the moon!

Job (non developer confirmed): Create a launched coaster that launches a car vertically upwardly on a 90° incline (of which does non end) with a speed of to the lowest degree 190 km/h. The coaster then needs to be run through at least one time and the cart must pause.

Completion suggestion: Reach high speeds with boosters. A 90° incline is achieved by using the smallest "up" piece, then the 2nd "up" slice, and then the vertical "upwards" piece. The cart must break in order to get the achievement. The Ride Operations game pass volition make accomplishment easier. (Note: This accomplishment requires at to the lowest degree the Flight coaster, therefore "The Park is growing" must be attained first.)

Reward: Trampoline

References

  1. Changelog#v300:_11-Aug-2020
  2. https://youtu.be/DOJkGp9RLyA

janeshoudishon1948.blogspot.com

Source: https://tpt2.fandom.com/wiki/Achievement

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